Monday, December 19, 2011

Snowing wallpaper

Being in Christmas mood i have decided to write new, short project - live wallpaper.
The effect of this idea can be seen at Android Market here.
It look pretty decent. I have decided to use in this project the Airpush as ads provider because it is best solution for this type of application without user interface. The only place where usual ads can be put is settings screen,
but how many times peoples look into it?

Sunday, December 11, 2011

Update 1 to Trace_on

I have just released Trace_On v1.1 with some improvement. I have fixed freeze issue - when game don't respond to touch events. Also I have changed camera movement, and now user can change height of camera view.

Thursday, December 8, 2011

Trace_On v1.0 released !

Finaly after long time of work the first version of Trace_On is available on Android Market.
You can download it here. It should work well on most of device, it is running at reasonable speed even on emulator. Let the work speak for itself ;)

Thursday, July 21, 2011

Android, Tron, Light Cycles, 3D ... let's start

I want to make this blog so everyone can see the progress, and results of my different smaller and bigger projects. My first project for wide range of peoples is dedicated on Android platform. I know there is a lot of this kind games, but i want to add some "special modifiactions" to this type and there it goes: "Trace_on - raster bikes" ;) So far it has:
  • drive on board 2 levels depth
  • 1 vs many (1 human, and many CPU players)
  • fast graphics
  • works on devices with Android 2.1, OpenGL 1.1
I'am not sure if I will be able to guide this project to the end, but we shall see. If you don't like this kind of games.... don't play it :)

This is preview:

The beginning

Always must be "the beginning" and this is the starting post. ;) Just ignore this and head to next one.